Jul 11, 2013 Tactics Ogre: Multiple Graphical Issues #2758. @raven02: All of these screens except for the first one (which is how it looks on a PSP) are with the settings you mentioned at various builds. Skip Updating PSP Memory is OFF, Buffered Rendering is ON. Then figure out how to make PPSSPP sing a long with that story.-Unknown This comment. Jul 27, 2012 tactics ogre ppsspp cheats, tactics ogre psp cwcheat, tactics ogre let us cling together cwcheat ulus 10565, cheat tactic ogre psp, tactics ogre psp cwcheat npc, tactic ogre let us cling together cheat code, Tactic ogre psp, ulus 10565 cwcheat, tactics ogre let us cling together ulus 10565 cwcheat. Ppsspp has had some updates so the settings have changed. Therefore if i watch a video or read someone elses settings in a google search they're always outdated. I'm having some issues with my settings for games i have played fine on other devices. PPSSPP - Tactics Ogre Crash Currently running PPSSPP on my Galaxy S5 phone, trying to play Tactics Ogre. However, following the first map (bit of dialogue, brief tutorial, misunderstanding between characters before leaving to talk somewhere else), the app crashes. May 27, 2017 Tactic ogre let us cling together - blurry text #9731. Closed HeartnetXin opened this issue May 27, 2017. Equipment name even the instruction game play text blur.update my phone system and ppsspp latest version. The text still blur. What the conclusion to fix? This comment has been minimized. Blurry text in tactics ogre #9779. What are your PPSSPP Settings for Tactics Ogre LUCT? Most of the threads for settings on LUCT for PSP emulator are from 5 years ago, so I was hoping someone could help me get my configuration together.
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- Ppsspp Settings For Tactics Ogre Windows 10
- Ppsspp Settings For Tactics Ogre 2
- Ppsspp Settings For Tactics Ogre Game
- 5 Votes - 3.6 Average
Tactics ogre : Let us cling together |
07-04-2013, 04:46 AM (This post was last modified: 07-04-2013 04:48 AM by solarmystic.) |
RE: Tactics ogre : Let us cling together @eah777 Are you using a newer git revision? What are your settings? Try using git revision 0.8.1-232 from the buildbot:- http://buildbot.orphis.net/ppsspp/ For your reference, here's what it looks like on my system with settings included in the screenshot:- PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
Post: #122 |
RE: Tactics ogre : Let us cling together It seem like git revision 0.8.1-232 fixed the black screen problem on world map screen when buffered rendering on. All you need to do is turn off skip updating PSP memory. Unfortunately, It is to much laggy with this setting to handle with my nexus 4. Screenshot from my laptop with i7 3630qm + GTX670m |
Post: #123 |
RE: Tactics ogre : Let us cling together Rhymes: I recommend turning off the VBO setting, it generally hurts performance. -[Unknown] |
Post: #124 |
RE: Tactics ogre : Let us cling together I have an issue with save datas. I transferred my PSP save data in PPSSPP/memstick/PSP but when I get to the loading screen in game I get a 'No Data' message. If I try to save a new game in the save menu nothing happens, I can only go up and down or cancel. The only save I managed to save and load was a state file but I really want to continue from where I left off on my psp. If anybody can help I would appreciate it. |
07-07-2013, 05:46 PM (This post was last modified: 07-07-2013 05:47 PM by TheDax.) |
RE: Tactics ogre : Let us cling together Save data goes in <your ppsspp folder name>/memstick/PSP/SAVEDATA, not <your ppsspp folder name>/memstick/PSP. 3.8ghz i7 5930K, 16GB DDR4 RAM, 4GB Nvidia GTX 970, Asus X99 PRO, Windows 7 (SP1) x64Also, make sure you're not running it from Program Files or Program Files (x86). How to ask useful questions: http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
Post: #126 |
RE: Tactics ogre : Let us cling together I moved the ppsspp folder out of program files (x86) which is the reason I couldn't save but then I transferred my psp save data to the SAVEDATA folder and I still couldn't see any file. Then what I did is start a new game and created a save then moved the files into the ULES01500DATA00 folder instead of transferring the folder from my psp directly. Now it works and I can continue the game I had on my psp. Thank you very much daxtsu that's 257 hours I didn't want to restart. |
Post: #127 |
RE: Tactics ogre : Let us cling together No problem. 3.8ghz i7 5930K, 16GB DDR4 RAM, 4GB Nvidia GTX 970, Asus X99 PRO, Windows 7 (SP1) x64How to ask useful questions: http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
07-09-2013, 02:46 PM (This post was last modified: 07-09-2013 02:49 PM by NowakSotto.) |
Taticsc ogre letter problem i trying to play the game on the ppsspp v0.8.1 but the letters of the chats stay all black someone know how to solve it ? thx |
Post: #129 |
RE: Taticsc ogre letter problem (07-09-2013 02:46 PM)NowakSotto Wrote: i trying to play the game on the ppsspp v0.8.1 Turn off mipmapping. Also please post in the right thread for the game next time. http://forums.ppsspp.org/showthread.php?..ctics+Ogre Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
Post: #130 |
RE: Taticsc ogre letter problem Sorry man, :~~ dont mean to post in the wrong place if the mods can transfer the msg to the right thread |
Post: #131 |
RE: Taticsc ogre letter problem (07-09-2013 04:02 PM)NowakSotto Wrote: Sorry man, :~~ dont mean to post in the wrong place I merge this thread in the game's thread ♦ Intel Core i7-2630QM 4 GB RAM NVIDIA GeForce GT 540M Debian Testing ♦ PSP-3004 6.60 PRO-C2 |
Post: #132 |
RE: Tactics ogre : Let us cling together I found something interesting about the black screen caused by magic, critical hits, etc. If I go in to the menu and use a save state. The graphics return to normal when it goes back to the game. This doesn't happen with all spells. Heal, for example, is fine. When Warren casts Paralytic Wave or Lightning it causes the black screen. It also happens when Donnalto attempts to exorcize the skeleton. I did discover that I can enter the menu, save state, and that will return the screen to normal HOWEVER it only works after the name of the spell has faded from the screen. Otherwise it remains black. Critical hits that cause the screen to go black can immediately be fixed as can 'strangely' the Heal spell. |
Post: #133 |
RE: Tactics ogre : Let us cling together revision 0.8.1-232 and 0.8.1-233 have been the best for this game until now. Only minor skill/spell effect issue exist. above or below those revisions, touch screen not working or black world map screen problem exist. For mid-hi end PC, VPS almost always stay at 60. Android VPS drop significantly. |
Post: #134 |
RE: Tactics ogre : Let us cling together My only problem is with magic - with certain spells eg. tornado my screen goes black. Any ideas how to fix this? |
Post: #135 |
RE: Tactics ogre : Let us cling together Another problem is game save cannot be transferred back and forth from PSP and PPSSPP. It refuse to load. They are not compatible. |
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- 5 Votes - 3.6 Average
Tactics ogre : Let us cling together |
08-06-2017, 09:53 AM (This post was last modified: 08-06-2017 09:56 AM by wrkingclass_hero.) |
RE: Tactics ogre : Let us cling together (06-09-2017 05:54 PM)ace331 Wrote: hi, I also have this issue on android. The text is low resolution and blurred. I've changed every setting, and none of them have fixed it. I'm on a Galaxy S6.. Wait I fixed it. Uncheck lazy texture cashing, and change texture scaling to auto. |
Post: #362 |
RE: Tactics ogre : Let us cling together Hey guys. Ran into an issue in the Pirate Graveyard. Most the maps won't load and force the app to crash. Sometimes when they do load I end up with enemy units in places where I can't target them. I.e. inside of rocks, floating above or off the map. Playing on a Samsung Galaxy s7. Haven't had any issue with the game until now. Any thoughts? |
Post: #363 |
RE: Tactics ogre : Let us cling together Moved Phone: Xiaomi Redmi Note 6 Pro 4/64GBPC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64 |
Post: #364 |
RE: Tactics ogre : Let us cling together Still having a big problem with the Pirates Graveyard. Have tried multiple options and redownloaded the app and the iso. No one else having this problem? |
Post: #365 |
RE: Tactics ogre : Let us cling together Hi guys, I have a proplem for recording this game on ppsspp emulator. I did with this setting for playing: Turn off 'Fast Memory' Turn off 'Simulate block transfer effects' Use Buffered Rendering. Frameskipping : 2 Turn off auto frameskip. Rendering resolution: x2 Window size: 896x668 Ppsspp: v 1.54 ( tried ppsspp-v1.6.3-255-g28e3152fd too) I played this game with 100% speed and fps 40/60. It's pretty good but when I used 'Bandicam' for recording my gameplay. It started lagging and took down my game speed so hard ( only 45% speed left). I asked a guy on youtube and he said just set window size to minimum. Yes, it worked! But how the hell can I play with this mini size (1x). That's mess up alot. So if anyone still here, please help me! Very appreciate if anyone come and.. help. |
Post: #366 |
RE: Tactics ogre : Let us cling together There's a video capture feature in PPSSPP, although it may slow things down too. Have you tried it? -[Unknown] |
Ppsspp Settings For Tactics Ogre Windows 10
Post: #367 |
RE: Tactics ogre : Let us cling together (06-29-2018 02:14 AM)[Unknown] Wrote: There's a video capture feature in PPSSPP, although it may slow things down too. Have you tried it? I did, the video after recording is ok (without sound) but game speed slowed down so much. I even tried with Open Broadcaster Software but nothing was improved |
Post: #368 |
RE: Tactics ogre : Let us cling together Does anyone have a good build for this game. I have tried it on multiple core builds with various setting changes but they always freeze and shut down after either the first battle or the one in Krysaro. |
Post: #369 |
RE: Tactics ogre : Let us cling together Heya, having problems with getting the 'Side Quest' to work. Random/Story battles run fine. Whenever I try to do the Reisan Way battle for Ravness, it crashes. Black Screen/FPS Drops from 60 - 0. Opened up the Log Console, This is all i got. Any Suggestions? 39:10:294 taco_thread E[SCEUTIL]: hlesceutility.cpp:289 80111102=sceUtilityLoadModule(00000300): already loaded 39:10:792 taco_thread E[SCEKERNEL]: hlescekernelthread.cpp:1262 800201bc=sceKernelReferThreadStatus(276, 09fff200): bad size 544 39:21:673 SoundDevice E[ME]: hlesceatrac.cpp:1026 80630005=sceAtracGetRemainFrame(-1, 09fb87d0[7f800001]): bad atrac ID 39:32:800 taco_thread E[SCEKERNEL]: hlescekernelthread.cpp:2422 800201a2=sceKernelChangeThreadPriority(291, 35): thread is dormant 39:37:592 SoundDevice E[ME]: hlesceatrac.cpp:1026 80630005=sceAtracGetRemainFrame(-1, 09fb87d0[7f800001]): bad atrac ID 39:38:900 taco_thread E[MEMMAP]: corememmapfunctions.cpp:56 Unknown GetPointer 0b9a7f0f PC 08828990 LR 08828998 39:42:950 taco_thread E[MEMMAP]: corememmapfunctions.cpp:56 Unknown GetPointer 92514a29 PC 08874678 LR 08874680 39:43:024 taco_thread E[MEMMAP]: corememmapfunctions.cpp:56 Unknown GetPointer 05e4eaf2 PC 08874678 LR 08874680 39:43:026 taco_thread E[MEMMAP]: corememmapfunctions.cpp:56 Unknown GetPointer 8fcb551c PC 08874678 LR 08874680 |
Ppsspp Settings For Tactics Ogre 2
Post: #370 |
RE: Tactics ogre : Let us cling together Can you share some save data (not a save state) near that problem? -[Unknown] |
Post: #371 |
RE: Tactics ogre : Let us cling together Getting this and I went back to earlier versions and I can't start a new game. |
Post: #372 |
RE: Tactics ogre : Let us cling together I think I found the solution for me, it seems that my problem was related to a bad idea I had many years ago of using data install for this game, I follow this and use the same folder for the emulator for like since the it started. Deleting the Data Install folder let the game run battles, start new games and so on. But still those red lines keep going, don't know man but on color coded stuff red doesn't mean something good |
Ppsspp Settings For Tactics Ogre Game
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